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This game is unique among the space exploration and combat games in that it uses
a fairly accurate model of space, star distances, and solar system sizes.
The primary goal of the game is self-enrichment via trading, mining, bounty-hunting,
assassination, providing passenger transport, and/or working for one of the major navies.
Supply and demand are reasonably well-designed, though the incentives for non-trading activities
really aren't sufficient to warrant the risks associated relative to intelligent trading.
Unfortunately, the graphics are fairly rudimentary, and the space combat is so tedious
that I made a habit of saving the game before each flight so that I could avoid any ensuing combat sequences!
I've recently begun playing the game again, and have discovered that a serious beam laser is the only weapon worth having.
Build up your fortune on the cargo run between Earth and Bernard's Star,
then invest in a big ship with one, huge gun, and you're off to the races!
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